diff --git a/js/main.js b/js/main.js index 3eb6516..009e33f 100644 --- a/js/main.js +++ b/js/main.js @@ -228,9 +228,6 @@ function setup(){ new THREE.BoxGeometry(2/16, 7/16, 2/16), matWood); mmNeck.position.set(0,3.5/16,0); - /* - We do not want the head, as it obstructs a whole lot of the view. We can implement this, - once we've got an editor option to toggle it on and off.*/ mSkull = new THREE.Mesh( new THREE.BoxGeometry(10/16, 10/16, 10/16), matTransparentStone);