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Ryan Hecht 2017-09-14 00:23:43 +00:00 committed by GitHub
commit 308cde5a2a
3 changed files with 39 additions and 29 deletions

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@ -1,7 +1,7 @@
<!DOCTYPE html>
<html>
<head>
<title>Minecraft Armorstand</title>
<title>MCParks Armor Stand</title>
<meta charset="utf-8">
<meta name="description" content="Create poses for Minecraft armorstands in a breeze! Free, fast, open source.">
<link rel="stylesheet" href="style.css">
@ -26,13 +26,14 @@
<div id="gl"></div>
<div class="right card">
<div class="padding underline">
<h1>MINECRAFT ARMORSTAND</h1>
<h1>MCPARKS MINECRAFT ARMORSTAND</h1>
<center>
<a href="https://github.com/haselkern/Minecraft-ArmorStand" target="_blank">Original Github Page</a>
</center>
<div class="padding">
<center>
<a href="https://github.com/haselkern/Minecraft-ArmorStand" target="_blank"><img src="images/github.png" alt="GitHub" title="GitHub" /></a>
<a href="http://www.twitter.com/haselcode" target="_blank"><img src="images/twitter.png" alt="Twitter" title="Twitter" /></a>
<a href="http://haselkern.com" target="_blank"><img src="images/haselkern.png" alt="haselkern.com" title="other projects" /></a>
<a href="https://github.com/RyanHecht/Minecraft-ArmorStand" target="_blank"><img src="images/github.png" alt="GitHub" title="GitHub" /></a>
<a href="http://mcparks.us" target="_blank"><img width="64" height="64" src="images/mcparks.png" alt="MCParks" title="MCParks" /></a>
</center>
</div>
@ -57,48 +58,54 @@
<div class="padding underline">
<table class="rotations">
<tr>
<td>Position:</td>
<td>X:<input type="text" name="x-coord" size="5" value="~"></td>
<td>Y:<input type="text" name="y-coord" size="5" value="~"></td>
<td>Z:<input type="text" name="z-coord" size="5" value="~"></td>
</tr>
<tr>
<td>Rotation:</td>
<td colspan="3"><input type="range" name="rotation" min="0" max="360" value="0"></td>
<td colspan="3"><input type="range" name="rotation" min="-360" max="360" value="0"></td>
</tr>
<tr>
<td>Head:</td>
<td><input type="range" name="headX" min="0" max="360" value="0"></td>
<td><input type="range" name="headY" min="0" max="360" value="0"></td>
<td><input type="range" name="headZ" min="0" max="360" value="0"></td>
<td><input type="range" name="headX" min="-360" max="360" value="0"></td>
<td><input type="range" name="headY" min="-360" max="360" value="0"></td>
<td><input type="range" name="headZ" min="-360" max="360" value="0"></td>
</tr>
<tr>
<td>Body:</td>
<td><input type="range" name="bodyX" min="0" max="360" value="0"></td>
<td><input type="range" name="bodyY" min="0" max="360" value="0"></td>
<td><input type="range" name="bodyZ" min="0" max="360" value="0"></td>
<td><input type="range" name="bodyX" min="-360" max="360" value="0"></td>
<td><input type="range" name="bodyY" min="-360" max="360" value="0"></td>
<td><input type="range" name="bodyZ" min="-360" max="360" value="0"></td>
</tr>
<tr>
<td>Left Leg:</td>
<td><input type="range" name="leftLegX" min="0" max="360" value="0"></td>
<td><input type="range" name="leftLegY" min="0" max="360" value="0"></td>
<td><input type="range" name="leftLegZ" min="0" max="360" value="0"></td>
<td><input type="range" name="leftLegX" min="-360" max="360" value="0"></td>
<td><input type="range" name="leftLegY" min="-360" max="360" value="0"></td>
<td><input type="range" name="leftLegZ" min="-360" max="360" value="0"></td>
</tr>
<tr>
<td>Right Leg:</td>
<td><input type="range" name="rightLegX" min="0" max="360" value="0"></td>
<td><input type="range" name="rightLegY" min="0" max="360" value="0"></td>
<td><input type="range" name="rightLegZ" min="0" max="360" value="0"></td>
<td><input type="range" name="rightLegX" min="-360" max="360" value="0"></td>
<td><input type="range" name="rightLegY" min="-360" max="360" value="0"></td>
<td><input type="range" name="rightLegZ" min="-360" max="360" value="0"></td>
</tr>
</table>
<div id="inputarms">
<table class="rotations">
<tr>
<td>Left Arm:</td>
<td><input type="range" name="leftArmX" min="0" max="360" value="0"></td>
<td><input type="range" name="leftArmY" min="0" max="360" value="0"></td>
<td><input type="range" name="leftArmZ" min="0" max="360" value="0"></td>
<td><input type="range" name="leftArmX" min="-360" max="360" value="0"></td>
<td><input type="range" name="leftArmY" min="-360" max="360" value="0"></td>
<td><input type="range" name="leftArmZ" min="-360" max="360" value="0"></td>
</tr>
<tr>
<td>Right Arm:</td>
<td><input type="range" name="rightArmX" min="0" max="360" value="0"></td>
<td><input type="range" name="rightArmY" min="0" max="360" value="0"></td>
<td><input type="range" name="rightArmZ" min="0" max="360" value="0"></td>
<td><input type="range" name="rightArmX" min="-360" max="360" value="0"></td>
<td><input type="range" name="rightArmY" min="-360" max="360" value="0"></td>
<td><input type="range" name="rightArmZ" min="-360" max="360" value="0"></td>
</tr>
</table>
</div>

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@ -26,7 +26,9 @@ var mLegRight; //*
var mArmLeft; //*
var mArmRight; //*
var armorstand, armorstandWrapper; //Group all the other elements
var xPos = "~"
var yPos = "~"
var zPos = "~"
//DATA -> Stuff that we'll use to generate the command. Fetched from the controls.
@ -337,9 +339,10 @@ function handleInput(){
rightLeg.set(getRangeInput("rightLegX"), getRangeInput("rightLegY"), getRangeInput("rightLegZ"));
leftArm.set(getRangeInput("leftArmX"), getRangeInput("leftArmY"), getRangeInput("leftArmZ"));
rightArm.set(getRangeInput("rightArmX"), getRangeInput("rightArmY"), getRangeInput("rightArmZ"));
rotation = getRangeInput("rotation");
xPos = getInput("x-coord");
yPos = getInput("y-coord");
zPos = getInput("z-coord")
updateUI();
}
function getCheckBoxInput(name){