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Easy way to edit equipment

This commit is contained in:
haselkern 2014-08-19 19:16:53 +02:00
parent baa78e919f
commit 906eba120f
3 changed files with 115 additions and 10 deletions

View file

@ -36,20 +36,46 @@
<input type="checkbox" name="showarms">Show Arms<br>
<input type="checkbox" name="small">Small<br>
Rotation: <input type="range" name="rotation" min="0" max="360" value="0"><br>
Rotation: <input type="range" name="rotation" min="0" max="360" value="0">
Head: <input type="range" name="headX" min="0" max="360" value="0"><input type="range" name="headY" min="0" max="360" value="0"><input type="range" name="headZ" min="0" max="360" value="0"><br>
<div class="evenly">
<span>Head:</span><input type="range" name="headX" min="0" max="360" value="0"><input type="range" name="headY" min="0" max="360" value="0"><input type="range" name="headZ" min="0" max="360" value="0">
</div>
Body: <input type="range" name="bodyX" min="0" max="360" value="0"><input type="range" name="bodyY" min="0" max="360" value="0"><input type="range" name="bodyZ" min="0" max="360" value="0"><br>
<div class="evenly">
<span>Body:</span><input type="range" name="bodyX" min="0" max="360" value="0"><input type="range" name="bodyY" min="0" max="360" value="0"><input type="range" name="bodyZ" min="0" max="360" value="0">
</div>
Left Leg: <input type="range" name="leftLegX" min="0" max="360" value="0"><input type="range" name="leftLegY" min="0" max="360" value="0"><input type="range" name="leftLegZ" min="0" max="360" value="0"><br>
<div class="evenly">
<span>Left Leg:</span><input type="range" name="leftLegX" min="0" max="360" value="0"><input type="range" name="leftLegY" min="0" max="360" value="0"><input type="range" name="leftLegZ" min="0" max="360" value="0">
</div>
Right Leg: <input type="range" name="rightLegX" min="0" max="360" value="0"><input type="range" name="rightLegY" min="0" max="360" value="0"><input type="range" name="rightLegZ" min="0" max="360" value="0"><br>
<div class="evenly">
<span>Right Leg:</span><input type="range" name="rightLegX" min="0" max="360" value="0"><input type="range" name="rightLegY" min="0" max="360" value="0"><input type="range" name="rightLegZ" min="0" max="360" value="0">
</div>
<div id="inputarms">
Left Arm: <input type="range" name="leftArmX" min="0" max="360" value="0"><input type="range" name="leftArmY" min="0" max="360" value="0"><input type="range" name="leftArmZ" min="0" max="360" value="0"><br>
<div class="evenly">
<span>Left Arm:</span><input type="range" name="leftArmX" min="0" max="360" value="0"><input type="range" name="leftArmY" min="0" max="360" value="0"><input type="range" name="leftArmZ" min="0" max="360" value="0">
</div>
Right Arm: <input type="range" name="rightArmX" min="0" max="360" value="0"><input type="range" name="rightArmY" min="0" max="360" value="0"><input type="range" name="rightArmZ" min="0" max="360" value="0"><br>
<div class="evenly">
<span>Right Arm:</span><input type="range" name="rightArmX" min="0" max="360" value="0"><input type="range" name="rightArmY" min="0" max="360" value="0"><input type="range" name="rightArmZ" min="0" max="360" value="0">
</div>
</div>
<br>
<input type="checkbox" name="usecustomequipment">Use Custom Equipment
<div id="customequipment">
<div class="padding">
Enter the text id of an item (for example <i>stone</i> or <i>iron_sword</i>) into the appropriate slots. You can enter an arbitrary item for the head or hand, but the other slots must contain an appropriate item.
<input type="text" name="equipSword" placeholder="Item in hand">
<input type="text" name="equipShoes" placeholder="Shoes">
<input type="text" name="equipLeggings" placeholder="Leggings">
<input type="text" name="equipChestplate" placeholder="Chestplate">
<input type="text" name="equipHelmet" placeholder="Helmet">
<input type="checkbox" name="equipCustomHead">Use Helmet as player name for custom head
</div>
</div>
</div>
@ -73,6 +99,9 @@
/give @p command_block
</div>
<!-- We automated this.
<div class="padding">
<br>
You can give the armor stand a <b>custom player head</b>! Just replace <i>Notch</i> with an username of your choice.
@ -89,6 +118,8 @@
<div class="code">
/entitydata @e[r=2,ArmorStand] {Equipment:[{id:"iron_sword",Count:1b},{id:"iron_boots",Count:1b},{id:"iron_leggings",Count:1b},{id:"iron_chestplate",Count:1b},{id:"iron_helmet",Count:1b}]}
</div>
-->
<div class="padding">
<br>