diff --git a/README.md b/README.md index b5244b1..609fb32 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ Minecraft Armor Stand ================= -###[Try it out](http://haselkern.github.io/Minecraft-ArmorStand) +### [Try it out](http://haselkern.github.io/Minecraft-ArmorStand) -This thing is pretty self explanatory. If you have any suggestions, feel free to fork this, open an issue or write in the [reddit thread](http://redd.it/2dyzfc). +In Minecraft 1.8 Armorstands were introduced. Unfortunately, the syntax to summon one is quite confusing and not very intuitive, especially when you're trying to create an awesome pose. This tool provides a graphical interface, so that you can focus on the looks and not worry about code. -**Please note**: Some rotation values do not properly map to those in Minecraft. If you know how to fix that, please submit a pull request. +If you would like to see a feature implemented, feel free to open an issue or submit a pull request. diff --git a/images/haselkern.png b/images/haselkern.png new file mode 100644 index 0000000..eb73269 Binary files /dev/null and b/images/haselkern.png differ diff --git a/index.htm b/index.htm index 0433fbd..b87e484 100644 --- a/index.htm +++ b/index.htm @@ -8,16 +8,16 @@ - + + (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ + (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), + m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) + })(window,document,'script','//www.google-analytics.com/analytics.js','ga'); + ga('create', 'UA-71932800-2', 'auto'); + ga('send', 'pageview'); +
@@ -26,7 +26,6 @@Position: | @@ -107,44 +109,85 @@
Enter the text id of an item (for example stone or iron_sword) into the appropriate slots. You can enter an arbitrary item for the head or hand, but the other slots must contain an appropriate item. +
- - + + - - + + + - - + + + - - + + + - - + + + -+ This thing uses WebGL! + If you don't see anything on the left enable WebGL in your browser or visit the official WebGL website to troubleshoot problems. +
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