mirror of
https://github.com/haselkern/Minecraft-ArmorStand.git
synced 2025-05-17 15:05:33 +00:00
Merge branch 'gh-pages' of https://github.com/RyanHecht/Minecraft-ArmorStand into gh-pages
This commit is contained in:
commit
ed22598853
6 changed files with 285 additions and 35932 deletions
|
@ -1,8 +1,8 @@
|
|||
Minecraft Armor Stand
|
||||
=================
|
||||
|
||||
###[Try it out](http://haselkern.github.io/Minecraft-ArmorStand)
|
||||
### [Try it out](http://haselkern.github.io/Minecraft-ArmorStand)
|
||||
|
||||
This thing is pretty self explanatory. If you have any suggestions, feel free to fork this, open an issue or write in the [reddit thread](http://redd.it/2dyzfc).
|
||||
In Minecraft 1.8 Armorstands were introduced. Unfortunately, the syntax to summon one is quite confusing and not very intuitive, especially when you're trying to create an awesome pose. This tool provides a graphical interface, so that you can focus on the looks and not worry about code.
|
||||
|
||||
**Please note**: Some rotation values do not properly map to those in Minecraft. If you know how to fix that, please submit a pull request.
|
||||
If you would like to see a feature implemented, feel free to open an issue or submit a pull request.
|
||||
|
|
BIN
images/haselkern.png
Normal file
BIN
images/haselkern.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
156
index.htm
156
index.htm
|
@ -8,16 +8,16 @@
|
|||
<link rel="stylesheet" href="js/colpick.css">
|
||||
<link rel="icon" type="image/png" href="images/icon.png">
|
||||
<link href='http://fonts.googleapis.com/css?family=Oswald:700' rel='stylesheet' type='text/css'>
|
||||
<script src="js/three.js"></script>
|
||||
<script src="http://cdnjs.cloudflare.com/ajax/libs/three.js/r68/three.min.js"></script>
|
||||
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
|
||||
<script>
|
||||
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
|
||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
|
||||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
|
||||
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
|
||||
ga('create', 'UA-71932800-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
</script>
|
||||
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
|
||||
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
|
||||
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
|
||||
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
|
||||
ga('create', 'UA-71932800-2', 'auto');
|
||||
ga('send', 'pageview');
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<script src="js/colpick.js"></script>
|
||||
|
@ -26,7 +26,6 @@
|
|||
<div id="gl"></div>
|
||||
|
||||
<div class="right card">
|
||||
|
||||
<h1>MCPARKS MINECRAFT ARMORSTAND</h1>
|
||||
<center>
|
||||
<a href="https://github.com/haselkern/Minecraft-ArmorStand" target="_blank">Original Github Page</a>
|
||||
|
@ -36,17 +35,17 @@
|
|||
<a href="https://github.com/RyanHecht/Minecraft-ArmorStand" target="_blank"><img src="images/github.png" alt="GitHub" title="GitHub" /></a>
|
||||
<a href="http://mcparks.us" target="_blank"><img width="64" height="64" src="images/mcparks.png" alt="MCParks" title="MCParks" /></a>
|
||||
</center>
|
||||
<br>
|
||||
<span class="padding" style="cursor: pointer;" onclick="javascript:$('#troubleshooting').slideToggle();">
|
||||
+ Troubleshooting
|
||||
</span>
|
||||
<div id="troubleshooting">
|
||||
<b>This thing uses WebGL!</b> If you don't see anything on the left enable WebGL in your browser or visit the <a href="http://get.webgl.org/">official WebGL website</a> to troubleshoot problems.
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="inputsection" class="padding">
|
||||
<div class="padding underline">
|
||||
<select id="mcversion">
|
||||
<option value="1.11">Minecraft 1.11 and above</option>
|
||||
<option value="1.9">Minecraft 1.9 & 1.10</option>
|
||||
<option value="1.8">Minecraft 1.8</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<div class="padding underline">
|
||||
<label><input type="checkbox" name="invisible">Invisible</label><br>
|
||||
<label><input type="checkbox" name="invulnerable">Invulnerable</label><br>
|
||||
<label><input type="checkbox" name="persistencerequired">PersistenceRequired</label><br>
|
||||
|
@ -54,7 +53,10 @@
|
|||
<label><input type="checkbox" name="nogravity">No Gravity</label><br>
|
||||
<label><input type="checkbox" name="showarms">Show Arms</label><br>
|
||||
<label><input type="checkbox" name="small">Small</label><br>
|
||||
<label><input type="checkbox" name="marker">Marker</label><br>
|
||||
</div>
|
||||
|
||||
<div class="padding underline">
|
||||
<table class="rotations">
|
||||
<tr>
|
||||
<td>Position:</td>
|
||||
|
@ -107,44 +109,85 @@
|
|||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<select id="equipmode">
|
||||
<option value="none">No Equipment</option>
|
||||
<option value="1.8">Minecraft 1.8- Equipment</option>
|
||||
<option value="1.9">Minecraft 1.9+ Equipment</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<div class="padding underline">
|
||||
<label><input type="checkbox" name="useequipment">Enable equipment</label><br>
|
||||
<div id="customequipment">
|
||||
<div class="padding">
|
||||
<p>
|
||||
Enter the text id of an item (for example <i>stone</i> or <i>iron_sword</i>) into the appropriate slots. You can enter an arbitrary item for the head or hand, but the other slots must contain an appropriate item.
|
||||
</p>
|
||||
|
||||
<input type="text" class="equipment" name="equipHandRight" placeholder="Item in right hand">
|
||||
<input type="text" class="equipment" id="equipHandLeft" name="equipHandLeft" placeholder="Item in left hand">
|
||||
<input type="text" class="equipment" name="equipHandRight" placeholder="Item in right hand">
|
||||
<input type="text" class="equipment" id="equipHandLeft" name="equipHandLeft" placeholder="Item in left hand">
|
||||
|
||||
<input type="text" class="equipment" name="equipShoes" placeholder="Shoes">
|
||||
<div class="colorfield" id="shoecolor"></div>
|
||||
<input type="text" class="equipment" name="equipShoes" placeholder="Boots" list="list-shoes">
|
||||
<datalist id="list-shoes">
|
||||
<option value="chainmail_boots">
|
||||
<option value="diamond_boots">
|
||||
<option value="golden_boots">
|
||||
<option value="iron_boots">
|
||||
<option value="leather_boots">
|
||||
</datalist>
|
||||
<div class="colorfield" id="shoecolor"></div>
|
||||
|
||||
<input type="text" class="equipment" name="equipLeggings" placeholder="Leggings">
|
||||
<div class="colorfield" id="leggingscolor"></div>
|
||||
<input type="text" class="equipment" name="equipLeggings" placeholder="Leggings" list="list-leggings">
|
||||
<datalist id="list-leggings">
|
||||
<option value="chainmail_leggings">
|
||||
<option value="diamond_leggings">
|
||||
<option value="golden_leggings">
|
||||
<option value="iron_leggings">
|
||||
<option value="leather_leggings">
|
||||
</datalist>
|
||||
<div class="colorfield" id="leggingscolor"></div>
|
||||
|
||||
<input type="text" class="equipment" name="equipChestplate" placeholder="Chestplate">
|
||||
<div class="colorfield" id="chestplatecolor"></div>
|
||||
<input type="text" class="equipment" name="equipChestplate" placeholder="Chestplate" list="list-chestplate">
|
||||
<datalist id="list-chestplate">
|
||||
<option value="chainmail_chestplate">
|
||||
<option value="diamond_chestplate">
|
||||
<option value="golden_chestplate">
|
||||
<option value="iron_chestplate">
|
||||
<option value="leather_chestplate">
|
||||
</datalist>
|
||||
<div class="colorfield" id="chestplatecolor"></div>
|
||||
|
||||
<input type="text" class="equipment" name="equipHelmet" placeholder="Helmet">
|
||||
<div class="colorfield" id="helmetcolor"></div>
|
||||
<input type="text" class="equipment" name="equipHelmet" placeholder="Helmet" list="list-helmet">
|
||||
<datalist id="list-helmet">
|
||||
<option value="chainmail_helmet">
|
||||
<option value="diamond_helmet">
|
||||
<option value="golden_helmet">
|
||||
<option value="iron_helmet">
|
||||
<option value="leather_helmet">
|
||||
</datalist>
|
||||
<div class="colorfield" id="helmetcolor"></div>
|
||||
|
||||
<br>Helmet specifies
|
||||
<select id="equipCustomHeadMode">
|
||||
<option value="item">Item Name</option>
|
||||
<option value="player">Player Name</option>
|
||||
<option value="url">Image URL</option>
|
||||
</select>
|
||||
<br>Helmet specifies
|
||||
<select id="equipCustomHeadMode">
|
||||
<option value="item">Item Name</option>
|
||||
<option value="player">Player Name</option>
|
||||
<option value="url">Image URL</option>
|
||||
<option value="givecode">Give Code</option>
|
||||
</select>
|
||||
|
||||
<div id="minecraft-heads">
|
||||
<br>
|
||||
You can find lots of different heads here. Pick one and copy the <i>Give-Code</i> into the helmet field:
|
||||
<br>
|
||||
<a href="http://minecraft-heads.com/" target="_blank"><img src="http://minecraft-heads.com/images/banners/minecraft-heads_halfbanner_234x60.png" alt="minecraft-heads.com" /></a>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
</div>
|
||||
|
||||
<div class="padding underline">
|
||||
<input type="text" name="customname" id="customname" placeholder="Custom name">
|
||||
<label><input type="checkbox" name="showcustomname">Show custom name</label>
|
||||
<br>
|
||||
</div>
|
||||
|
||||
<div class="padding">
|
||||
<!-- THANK YOU to reddit user Oozebull for this part. -->
|
||||
<label><input type="checkbox" name="usedisabledslots">Lock Slot Interaction</label>
|
||||
<div id="disabledslots" class="padding">
|
||||
<div id="disabledslots">
|
||||
<div>
|
||||
<span class="first"> </span>
|
||||
<span class="sprite" style="background-position: 0px 0px"></span>
|
||||
|
@ -179,16 +222,22 @@
|
|||
<span><input id="pW" type="checkbox"></input></span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="code" class="code"></div>
|
||||
<div id="codeinfo" class="padding"></div>
|
||||
<div class="code">
|
||||
<div id="code-copy-hint">click to copy</div>
|
||||
<div id="code"></div>
|
||||
</div>
|
||||
<div id="codeinfo" class="padding">
|
||||
<b>Please note:</b>
|
||||
This command is too long to be executed from chat. You need to place it inside a command block. (see below)
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<div class="right card">
|
||||
<span class="padding" style="cursor: pointer;" onclick="javascript:$('#getcommandblock').slideToggle();">
|
||||
<span style="cursor: pointer;" onclick="javascript:$('#getcommandblock').slideToggle();">
|
||||
+ Obtain a command block
|
||||
</span>
|
||||
<br>
|
||||
|
@ -201,5 +250,20 @@
|
|||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="right card">
|
||||
<span class="" style="cursor: pointer;" onclick="javascript:$('#troubleshooting').slideToggle();">
|
||||
+ Troubleshooting
|
||||
</span>
|
||||
<div id="troubleshooting">
|
||||
<p>
|
||||
<b>This thing uses WebGL!</b>
|
||||
If you don't see anything on the left enable WebGL in your browser or visit the <a href="http://get.webgl.org/">official WebGL website</a> to troubleshoot problems.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
|
187
js/main.js
187
js/main.js
|
@ -31,6 +31,9 @@ var yPos = "~"
|
|||
var zPos = "~"
|
||||
|
||||
//DATA -> Stuff that we'll use to generate the command. Fetched from the controls.
|
||||
|
||||
var mcVersion;
|
||||
|
||||
var invisible = false;
|
||||
var invulnerable = false;
|
||||
var persistencerequired = false;
|
||||
|
@ -38,8 +41,9 @@ var noBasePlate = false;
|
|||
var noGravity = false;
|
||||
var showArms = false;
|
||||
var small = false;
|
||||
var marker = false;
|
||||
|
||||
var equipmentMode;
|
||||
var useEquipment;
|
||||
var equipHandRight;
|
||||
var equipHandLeft;
|
||||
var equipShoes;
|
||||
|
@ -52,6 +56,9 @@ var equipColorLeggings;
|
|||
var equipColorChestplate;
|
||||
var equipColorHelmet;
|
||||
|
||||
var customName;
|
||||
var showCustomName;
|
||||
|
||||
var useDisabledSlots;
|
||||
|
||||
//The rotation values are all in degrees.
|
||||
|
@ -75,17 +82,53 @@ Point = {
|
|||
y:null
|
||||
};
|
||||
|
||||
jQuery.fn.selectAndCopyText = function(){
|
||||
// https://stackoverflow.com/a/9976413/1456971
|
||||
this.find('input').each(function() {
|
||||
if($(this).prev().length == 0 || !$(this).prev().hasClass('p_copy')) {
|
||||
$('<p class="p_copy" style="position: absolute; z-index: -1;"></p>').insertBefore($(this));
|
||||
}
|
||||
$(this).prev().html($(this).val());
|
||||
});
|
||||
|
||||
var doc = document;
|
||||
var element = this[0];
|
||||
if (doc.body.createTextRange) {
|
||||
var range = document.body.createTextRange();
|
||||
range.moveToElementText(element);
|
||||
range.select();
|
||||
} else if (window.getSelection) {
|
||||
var selection = window.getSelection();
|
||||
var range = document.createRange();
|
||||
range.selectNodeContents(element);
|
||||
selection.removeAllRanges();
|
||||
selection.addRange(range);
|
||||
}
|
||||
|
||||
document.execCommand("copy");
|
||||
};
|
||||
|
||||
$(document).ready(function(){
|
||||
//Init
|
||||
setup();
|
||||
updateUI();
|
||||
render();
|
||||
|
||||
// Confirm exit
|
||||
window.onbeforeunload = function(){
|
||||
return "Changes will NOT be saved. Exit anyways?";
|
||||
};
|
||||
|
||||
// Copy code on click
|
||||
$(".code").click(function(){
|
||||
$("#code").selectAndCopyText();
|
||||
});
|
||||
|
||||
//Stuff to handle and update input
|
||||
$("input").on("input", function(){
|
||||
handleInput();
|
||||
});
|
||||
$(':checkbox, #equipCustomHeadMode, #equipmode').change(function() {
|
||||
$(':checkbox, #equipCustomHeadMode, #equipmode, #mcversion').change(function() {
|
||||
handleInput();
|
||||
});
|
||||
|
||||
|
@ -259,6 +302,8 @@ function setup(){
|
|||
// Write stuff from input into variables
|
||||
function handleInput(){
|
||||
|
||||
mcVersion = $("#mcversion").val();
|
||||
|
||||
invisible = getCheckBoxInput("invisible");
|
||||
invulnerable = getCheckBoxInput("invulnerable");
|
||||
persistencerequired = getCheckBoxInput("persistencerequired");
|
||||
|
@ -266,8 +311,9 @@ function handleInput(){
|
|||
noGravity = getCheckBoxInput("nogravity");
|
||||
showArms = getCheckBoxInput("showarms");
|
||||
small = getCheckBoxInput("small");
|
||||
marker = getCheckBoxInput("marker");
|
||||
|
||||
equipmentMode = $("#equipmode").val(); // use direct jQuery for dropdowns
|
||||
useEquipment = getCheckBoxInput("useequipment");
|
||||
equipHandRight = getInput("equipHandRight");
|
||||
equipHandLeft = getInput("equipHandLeft");
|
||||
equipShoes = getInput("equipShoes");
|
||||
|
@ -281,6 +327,9 @@ function handleInput(){
|
|||
equipColorChestplate = $("#chestplatecolor").css("background-color");
|
||||
equipColorHelmet = $("#helmetcolor").css("background-color");
|
||||
|
||||
customName = getInput("customname");
|
||||
showCustomName = getCheckBoxInput("showcustomname");
|
||||
|
||||
useDisabledSlots = getCheckBoxInput("usedisabledslots");
|
||||
|
||||
|
||||
|
@ -327,18 +376,18 @@ function updateUI(){
|
|||
else
|
||||
$("#inputarms").slideUp();
|
||||
|
||||
if(equipmentMode != "none"){
|
||||
if(useEquipment){
|
||||
$("#customequipment").slideDown();
|
||||
if(equipmentMode == "1.9"){
|
||||
$("#equipHandLeft").show();
|
||||
}
|
||||
else{
|
||||
// Hide left hand item input for minecraft 1.8
|
||||
if(mcVersion == "1.8"){
|
||||
$("#equipHandLeft").hide();
|
||||
}
|
||||
else{
|
||||
$("#equipHandLeft").show();
|
||||
}
|
||||
}
|
||||
else{
|
||||
else
|
||||
$("#customequipment").slideUp();
|
||||
}
|
||||
|
||||
//Different colorinputs for armorparts
|
||||
if(isLeatherArmor(equipShoes))
|
||||
|
@ -358,15 +407,27 @@ function updateUI(){
|
|||
else
|
||||
$("#helmetcolor").slideUp();
|
||||
|
||||
// Link to minecraft-heads.com
|
||||
if(equipCustomHeadMode == "givecode"){
|
||||
$("#minecraft-heads").slideDown();
|
||||
}
|
||||
else{
|
||||
$("#minecraft-heads").slideUp();
|
||||
}
|
||||
|
||||
// Show disabled slots
|
||||
if(useDisabledSlots)
|
||||
$("#disabledslots").slideDown();
|
||||
else
|
||||
$("#disabledslots").slideUp();
|
||||
|
||||
// Generate code
|
||||
$("#code").text(generateCode());
|
||||
if(generateCode().length > 100){
|
||||
$("#codeinfo").html("<b>Please note:</b> This command is too long to be executed from chat. You need to place it inside a command block. (see below)");
|
||||
$("#codeinfo").slideDown();
|
||||
}
|
||||
else{
|
||||
$("#codeinfo").slideUp();
|
||||
}
|
||||
|
||||
|
||||
|
@ -393,10 +454,12 @@ function updateUI(){
|
|||
}
|
||||
|
||||
function generateCode(){
|
||||
var code = "/summon ArmorStand ";
|
||||
code += xPos + " " + yPos + " " + zPos + " {";
|
||||
|
||||
var code = "/summon armor_stand ~ ~ ~ {";
|
||||
|
||||
// Old entity name
|
||||
if(mcVersion == "1.8" || mcVersion == "1.9"){
|
||||
code = "/summon ArmorStand ~ ~ ~ {";
|
||||
}
|
||||
|
||||
var tags = [];
|
||||
|
||||
|
@ -415,41 +478,52 @@ function generateCode(){
|
|||
tags.push("ShowArms:1b");
|
||||
if(small)
|
||||
tags.push("Small:1b");
|
||||
if(marker)
|
||||
tags.push("Marker:1b");
|
||||
|
||||
//Sliders
|
||||
if(rotation != 0)
|
||||
tags.push("Rotation:["+rotation+"f]");
|
||||
|
||||
//1.8 Equipment
|
||||
if(equipmentMode == "1.8"){
|
||||
var equip = [];
|
||||
// Equipment
|
||||
if(useEquipment){
|
||||
// Old 1.8 Equipment format
|
||||
if(mcVersion == "1.8"){
|
||||
var armor = [];
|
||||
|
||||
equip.push(getHandRightItem());
|
||||
equip.push(getShoesItem());
|
||||
equip.push(getLeggingsItem());
|
||||
equip.push(getChestplateItem());
|
||||
equip.push(getHeadItem());
|
||||
armor.push(getHandRightItem());
|
||||
armor.push(getShoesItem());
|
||||
armor.push(getLeggingsItem());
|
||||
armor.push(getChestplateItem());
|
||||
armor.push(getHeadItem());
|
||||
|
||||
tags.push("Equipment:["+equip.join(",")+"]");
|
||||
tags.push("Equipment:["+armor.join(",")+"]");
|
||||
}
|
||||
// New 1.9+ Equipment format
|
||||
else{
|
||||
var armor = [];
|
||||
|
||||
armor.push(getShoesItem());
|
||||
armor.push(getLeggingsItem());
|
||||
armor.push(getChestplateItem());
|
||||
armor.push(getHeadItem());
|
||||
|
||||
tags.push("ArmorItems:["+armor.join(",")+"]");
|
||||
|
||||
var hands = [];
|
||||
|
||||
hands.push(getHandRightItem());
|
||||
hands.push(getHandLeftItem());
|
||||
|
||||
tags.push("HandItems:["+hands.join(",")+"]");
|
||||
}
|
||||
}
|
||||
// 1.9 Equipment
|
||||
else if(equipmentMode == "1.9"){
|
||||
var armor = [];
|
||||
|
||||
armor.push(getShoesItem());
|
||||
armor.push(getLeggingsItem());
|
||||
armor.push(getChestplateItem());
|
||||
armor.push(getHeadItem());
|
||||
|
||||
tags.push("ArmorItems:["+armor.join(",")+"]");
|
||||
|
||||
var hands = [];
|
||||
|
||||
hands.push(getHandRightItem());
|
||||
hands.push(getHandLeftItem());
|
||||
|
||||
tags.push("HandItems:["+hands.join(",")+"]");
|
||||
}
|
||||
// Custom name
|
||||
if(customName != "" && customName != null)
|
||||
tags.push("CustomName:\""+customName+"\"");
|
||||
if(showCustomName)
|
||||
tags.push("CustomNameVisible:1b");
|
||||
|
||||
//DisabledSlots
|
||||
if(useDisabledSlots){
|
||||
|
@ -536,6 +610,39 @@ function getHeadItem(){
|
|||
|
||||
return '{id:"skull",Count:1b,Damage:3b,tag:{SkullOwner:{Id:'+uuid+',Properties:{textures:[{Value:'+base64Value+'}]}}}}';
|
||||
}
|
||||
|
||||
// Parse give code
|
||||
else if(equipCustomHeadMode == "givecode"){
|
||||
|
||||
// Give Code in this format: /give @p skull 1 3 {display:{Name:"Some Name"},SkullOwner:{Id:"a74719ce...
|
||||
if(equipHelmet.indexOf("SkullOwner:{") >= 0){
|
||||
var skullOwnerRaw = equipHelmet.substring(equipHelmet.indexOf("SkullOwner"));
|
||||
var parsed = "";
|
||||
var bracketCounter = 0;
|
||||
var bracketsStarted = false;
|
||||
|
||||
for(var i = 0; i < skullOwnerRaw.length; i++){
|
||||
var c = skullOwnerRaw[i];
|
||||
|
||||
if(c == "{") bracketCounter++;
|
||||
if(c == "}") bracketCounter--;
|
||||
|
||||
parsed += c;
|
||||
if(bracketCounter == 0 && bracketsStarted) break;
|
||||
if(c == ":") bracketsStarted = true;
|
||||
}
|
||||
|
||||
return '{id:"skull",Count:1b,Damage:3b,tag:{'+parsed+'}}';
|
||||
}
|
||||
// Give Code in this format: /give @p skull 1 3 {SkullOwner:"playername"} (quotes optional)
|
||||
else{
|
||||
var skullOwnerRaw = equipHelmet.substring(equipHelmet.indexOf("SkullOwner:"));
|
||||
skullOwnerRaw = skullOwnerRaw.substring(0, skullOwnerRaw.indexOf("}"));
|
||||
return '{id:"skull",Count:1b,Damage:3b,tag:{'+skullOwnerRaw+'}}';
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function calculateDisabledSlotsFlag() {
|
||||
|
|
35842
js/three.js
35842
js/three.js
File diff suppressed because one or more lines are too long
26
style.css
26
style.css
|
@ -30,6 +30,18 @@ a{
|
|||
color: #000000;
|
||||
}
|
||||
|
||||
input[type="text"], select{
|
||||
border: 1px solid #aaa;
|
||||
border-radius: 3px;
|
||||
padding: 0.5em;
|
||||
}
|
||||
input[type="text"]:not(:last-child){
|
||||
margin-bottom: 0.5em;
|
||||
}
|
||||
#customname{
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
#gl{
|
||||
width: 60%;
|
||||
height: 100%;
|
||||
|
@ -43,6 +55,7 @@ a{
|
|||
box-shadow: 0 2px 4px #555555;
|
||||
margin: 0.5em;
|
||||
border-radius: 3px;
|
||||
padding: 1em;
|
||||
}
|
||||
|
||||
.right{
|
||||
|
@ -50,7 +63,11 @@ a{
|
|||
}
|
||||
|
||||
.padding{
|
||||
padding: 0.5em;
|
||||
padding: 1em;
|
||||
}
|
||||
|
||||
.underline{
|
||||
border-bottom: 1px dashed #ddd;
|
||||
}
|
||||
|
||||
.code{
|
||||
|
@ -61,6 +78,13 @@ a{
|
|||
border-radius: 3px;
|
||||
color: #ffffff;
|
||||
}
|
||||
#code-copy-hint{
|
||||
font-family: sans-serif;
|
||||
font-style: italic;
|
||||
font-size: 0.8em;
|
||||
text-align: right;
|
||||
opacity: 0.6;
|
||||
}
|
||||
|
||||
#disabledslots{
|
||||
display: block;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue